![]() ![]() Hi, this is extremely interesting as you started in Draenor, our perspectives of the game is extremely different, so it's a valuable conversation. At the end of the day WoW is just a skinner box, but repeating the same content 4 times on progressively harder difficulties does a terrible job of hiding it. Sure, I could spend time gearing up to go back for normal, heroic, and maybe even mythic, but it just feels so much more artificial. The last 2 expansions, I've queued for LFR, killed all the bosses, and then I lose motivation. Nowadays, you can step into LFR after a few weeks of grinding world quests and mythics, and it's effectively a guaranteed kill. I was happy to grind away at heroics and daily quests to get geared up because I had that motivation to go a bit farther and see more the next time. It made every time I set foot into a raid feel special, even though I got wrecked in the first few bosses every time. It made the world feel like a big, scary, hostile place that's indifferent to your presence, rather than a guided themepark. The only difference is that I get to experience it as well in a simpler version.Īs someone who is 100% the target audience of LFR (I've never finished a raid outside of LFR), I enjoy the game more when I'm never able to see some of the content. The prestige of completing the Mythic version of it to me looks a lot like how it was just completing a raid back then. And it's because I see Mythic as the real raid with all the mechanics that make the boss how it's truly supposed to encountered.Īgain, I'm NOT at all saying that raiding back then sucked. While I get that I was still able to experience the raid or the story of the raid, Mythic is what I see as the top shit that only a fraction of the player base will experience. And hell, I'm pretty sure I'll never be able to get into Mythic. But, understand that it also takes me weeks to just to get into Heroic. I also understand that there was a sense of accomplishment when you actually got to complete a raid after weeks or months of working for it. Look, I'm not against the idea of attunement for raiding (as long as it's account wide) because I understand the idea that it adds to the story of the game. But, nowadays it's too easy because bosses are killed very early." That's just a hypocritical statement to make. He's basically saying "You can't discredit them then because it was a different time and you don't know what it was like. But, I feel like in a way he's also discrediting all the current players now. I believe that and in no way want to discredit them. Preach says that we shouldn't discredit the players back then saying that they put A LOT of work and effort into downing those bosses. But if now a majority of people are able to enjoy something when only a fraction did back then, I just don't see how that could ever be a bad thing.Īnother point Preach keeps bringing up is how it took weeks or even months for guilds to take down a boss for the first time across the entire player base or just for themselves. So, how exactly did it ruin the game when the amount people that get to enjoy raiding now is astronomically higher? I get that exclusivity has it charm and it can highly motivate certain people which adds to the experience. Preach also mentions it and while that was obviously not the case with the other raids (although I have read that Sunwell was similar in statistics) it is still a very small fraction of the player base that got to experience a raid. Very often the statement is made that less than 1% of the player base got to down a boss during Naxxramas. I know I'm a millennial on this topic and I will never be able to fully grasp the enjoyment you guys felt back then but there are some points that still bother whenever I see this video. So, here's my perspective from someone who joined late WoD. It's just the aspiration changed from being able to complete a raid, to being able to complete Mythic. The idea that less people are motivated to raid is simply not true. ![]() Now it's either you don't raid, you raid LFR, you raid Normal, you raid Heroic or you raid Mythic. Back then it was either you raid, or you don't raid. It's just a more gradual and the end goal changed. The feeling of progression in raiding is still there. Edit: I feel like Preach and a lot of people that agree with him on this are kinda missing a critical point. ![]()
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